Dooors...

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Dooors...

Postby KLRichards » June 17th, 2012, 10:11 pm

I got caught up in this puzzle game, has anyone else ?

Ok, if so anyone else have a problem with Dooors 31 (the guy hanging upside down). I know how to do it, as I've just tried it on an iPad and solved the dooor, but cant do it on the Extreme, as the Extreme, doesnt seem to recognise it has been turned upside down. It rotates the screen around, so dont think it is a sensor thing, maybe just a bug on the Android version. Annoying thing is without solving that dooor you cant progress to the next.

Anyone any ideas..... but when typing this think Ive got an idea. Need to switch auto screen rotation off, then the app may recognise its upside down... :idea:


Regards

Kevin

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Re: Dooors...

Postby KLRichards » June 17th, 2012, 10:22 pm

Nope that hasnt solved it. So either the Android version is bugged or my Extreme has a faulty sensor, which as it revolves the screen, not sure that is it...

Anyone confirm it works or does the same on their Extreme...


Regards

Kevin

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Re: Dooors...

Postby Whistler23 » June 18th, 2012, 4:49 am

I don't think I got that far on my extreme, but all 50 completed on my One X so the Android theory doesn't stick! I will go through them tonight on my tablet and see if I have the same issues.

Weird how the other axis' work on yours cept that one!

Unless it's a bug with the CM9 build? Did you do the fix for screen rotation? I can't remember if it was part of the latest build or not. Matt linked it for me in the CM9 thread.
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Re: Dooors...

Postby KLRichards » June 18th, 2012, 3:55 pm

No what fix for screen rotation ?

The screen rotates ok...


Regards

Kevin

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Re: Dooors...

Postby Whistler23 » June 18th, 2012, 4:47 pm

madmatt30 wrote:
Whistler23 wrote:Seems fine on first impressions. Gonna start installing apps!

But one thing that is annoying me, I like that doors game. Level 2 is that I have to tilt the tablet to move the ball. Doesn't work, is that an app issue? Screen rotates no problem on home screen etc, just not on this game...grrrr


try this rom

http://www.mediafire.com/?lpet6zdk4qyndw5

its a modded cm9 rom by christian with the g-sensor compatibility settings option back in the display settings (I & a few others kept hassling christian for this as its a default setting in the scroll extreme stock rom) - he kindly obliged :-)
you can switch between standard & special g-sensor option,before booting the game/app - works well for me on games that wouldnt work with the latest standard cm9 rom

EDIT - tried it ,it works fine with dooors game with special compatibility option ticked - Im now addicted & completely stuck on level 8 :-/

after flashing this you also have to flash the compatibility zip again as you should/would have done before & you will need to reinstall the gapps zip too obviously


This post Kevin. Can confirm it works fine, all 50 doors opened!
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Re: Dooors...

Postby Jay » June 18th, 2012, 5:44 pm

i'm stuck on level 8 too...tried clicking everywhere, flipping the tablet, etc....cant figure it out!
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Re: Dooors...

Postby Whistler23 » June 18th, 2012, 6:19 pm

It's the red fruit/berry things.
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Re: Dooors...

Postby Jay » June 18th, 2012, 6:34 pm

Whistler23 wrote:It's the red fruit/berry things.


Thanks but sorted it earlier. now stuck on level 10 with the fire. the picture above the door looks like i should tilt the tablet but when i do nothing happens. It worked fine for the levels with the rolling balls though :|
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Re: Dooors...

Postby Whistler23 » June 18th, 2012, 6:44 pm

Close, but not tilt ;-)
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Re: Dooors...

Postby KLRichards » June 18th, 2012, 11:03 pm

Whistler23 wrote:
madmatt30 wrote:
Whistler23 wrote:Seems fine on first impressions. Gonna start installing apps!

But one thing that is annoying me, I like that doors game. Level 2 is that I have to tilt the tablet to move the ball. Doesn't work, is that an app issue? Screen rotates no problem on home screen etc, just not on this game...grrrr


try this rom

http://www.mediafire.com/?lpet6zdk4qyndw5

its a modded cm9 rom by christian with the g-sensor compatibility settings option back in the display settings (I & a few others kept hassling christian for this as its a default setting in the scroll extreme stock rom) - he kindly obliged :-)
you can switch between standard & special g-sensor option,before booting the game/app - works well for me on games that wouldnt work with the latest standard cm9 rom

EDIT - tried it ,it works fine with dooors game with special compatibility option ticked - Im now addicted & completely stuck on level 8 :-/

after flashing this you also have to flash the compatibility zip again as you should/would have done before & you will need to reinstall the gapps zip too obviously


This post Kevin. Can confirm it works fine, all 50 doors opened!




Well whistle, this ROM didnt work. It had no too uch screeni functionality, whicath stops me being able to use the tab without restoring back a version.


Regards

Kevin

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KLRichards
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Posts: 280
Joined: April 16th, 2012, 5:49 pm
Location: South Wales
Real Name: Kevin
Scroll Version: Scroll Extreme
Android Ver Jelly Bean 4.1.1
Kernel 3.0.36+
Build No: CM10 Mod 4.1.1

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